![]() Nvidia and AMD also highlight The Last of Us Part 1 and the Diablo IV beta in their release notes, while Intel released its Diablo IV driver last week. Intel's inclusion of integrated graphics drivers also didn't explain the discrepancy, since AMD drivers also support iGPUs and APUs.Īll three companies released new drivers this week in preparation for the just-released Resident Evil 4 remake. Furthermore, Nvidia likes to package its GeForce Experience software (which some might consider bloatware) with its drivers. Intel only has one generation on the market, while Nvidia and AMD's drivers must each support several generations. The massive size of Team Blue's earlier drivers didn't add up because they had to support a far smaller number of GPU models. Intel seems to be rapidly adapting to a market dominated by two competitors who've been doing this for around 20 years. The company credits the accomplishment to improved compression, indicating that the prior bloat was mainly due to a lack of experience packaging dedicated graphics drivers. The optimization brings the GPU newcomer's software closer to its competitors without compromising on features or performance. ![]() Intel's latest graphics driver chopped its download size from 1.6GB to 604MB. The biggest download is again from Nvidia, which has recently fattened up slightly. ![]() Whatever the reason, Team Blue's latest driver slims down to become only slightly larger than Team Red's. In a nutshell: Back in January, TechSpot speculated on why Intel's GPU drivers were around twice the size of AMD's and Nvidia's, possibly stemming from less time for optimization work. ![]()
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